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Do you want to move an attacked piece? Don’t move it straight away, but look first.
Is the piece doing an important job, like protecting? If it is, moving this defender can cost you the protected piece.
Unless you can move your piece to a square where it can continue protecting!
Study the example to see how this works.
Always think about what your opponent can do after your move. It keeps you from losing pieces. And that will help you to win more games!
What do you have to do?
Defend a piece by moving it. But make sure it is still protecting another piece.
Defense: moving away, but still protecting
Another lesson in defense. Once again, we will practise moving and protecting. You will learn to become more aware of what the other player can do.Do you want to move an attacked piece? Don’t move it straight away, but look first.
Is the piece doing an important job, like protecting? If it is, moving this defender can cost you the protected piece.
Unless you can move your piece to a square where it can continue protecting!
Study the example to see how this works.
Always think about what your opponent can do after your move. It keeps you from losing pieces. And that will help you to win more games!
What do you have to do?
Defend a piece by moving it. But make sure it is still protecting another piece.
Black’s knight threatens the bishop.
White can save it by moving it away.
He can choose from several safe squares.
Easy? No, there is something else that White has to take into account.
Think about it: what is the bishop’s job?
Right, it is protecting the knight. If the bishop moves to one of the yellow squares, Black’s rook will capture the knight.
White still has his bishop, but all the same, he loses 3 points.
So, then what? White has to move the bishop to a square where it can keep protecting the knight.
The green square is the place to go to.
If Black is so foolish as to capture the knight, White’s bishop takes back the rook.
Bingo! 5 – 3 = 2 points profit!
White can save it by moving it away.
He can choose from several safe squares.
Easy? No, there is something else that White has to take into account.
Think about it: what is the bishop’s job?
Right, it is protecting the knight. If the bishop moves to one of the yellow squares, Black’s rook will capture the knight.
White still has his bishop, but all the same, he loses 3 points.
So, then what? White has to move the bishop to a square where it can keep protecting the knight.
The green square is the place to go to.
If Black is so foolish as to capture the knight, White’s bishop takes back the rook.
Bingo! 5 – 3 = 2 points profit!